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Environment Artist III (NST)

Nintendo Software Technology Corporation, Redmond, WA, United States
Nintendo Software Technology Corporation   Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly-owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment, and review methods of operation so that we may continually improve the quality of th

skills

  • Environment Art
  • Environment Art

Artist II (NST)

Nintendo Software Technology Corporation, Redmond, WA, United States
Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly-owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment, and review methods of operation so that we may continually improve the quality of the games that we produce.   Each person empl

skills

  • Character Art
  • Character Art

Animator I (NST)

Nintendo Software Technology Corporation, Redmond, WA, United States
Nintendo Software Technology Corporation   Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly-owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment, and review methods of operation so that we may continually improve the quality of th

skills

  • Animation Designers
  • Animation Designers

Senior Software Engineer (NST)

Nintendo Software Technology Corporation, Redmond, WA, United States
Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly-owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment, and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employe

skills

  • Programming
  • Programming

Environment Artist

Toast VR, Gold Coast, QLD, Australia
Toast VR is looking for a rockstar Environment Artist with a focus on stylised art to join work on an exciting new VR title.  If you are self driven, with a keen eye for detail and a passion for environmental storytelling, this is the perfect new role for you.   About Us @ Toast VR.  We are a family owned company located in the heart and the excitement of the beautiful Gold Coast in Australia.    We specialise in VR games, including the famous Richie’s Plank Experience which has been a g

skills

  • Environment Art
  • Character Art
  • Animation Designers
  • Props
  • Gameplay & Level Design
  • Environment Art
  • Character Art
  • Animation Designers
  • Props
  • Gameplay & Level Design

Senior Technical Artist

Roboto Games, San Mateo, CA, United States
About Roboto Games  Hi! We’re Roboto Games, a minty fresh venture-backed games company. Before this, we were leading games at PopCap, EA, and Space Ape. And this isn’t our first rodeo/game studio. In 2007 we founded ZipZapPlay, a web and Facebook gaming company (we baked lots of cupcakes while making Baking Life), which we sold to PopCap (zombies also eat cupcakes it turns out) before they sold to EA in 2011. Since then we’ve also contributed to several mobile game hits. On average, we ha

skills

  • Animation Designers
  • Technical Art
  • Animation Designers
  • Technical Art

Senior VFX Artist

Roboto Games, San Mateo, CA, United States
About Roboto Games  Hi! We’re Roboto Games, a minty fresh venture-backed games company. Before this, we were leading games at PopCap, EA, and Space Ape. And this isn’t our first rodeo/game studio. In 2007 we founded ZipZapPlay, a web and Facebook gaming company (we baked lots of cupcakes while making Baking Life), which we sold to PopCap (zombies also eat cupcakes it turns out) before they sold to EA in 2011. Since then we’ve also contributed to several mobile game hits. On average, we ha

skills

  • VFX Art
  • Animation Designers
  • VFX Art
  • Animation Designers

Lead Character Concept Artist

Roboto Games, San Mateo, CA, United States
About Roboto Games  Hi! We’re Roboto Games, a minty fresh venture-backed games company. Before this, we were leading games at PopCap, EA, and Space Ape. And this isn’t our first rodeo/game studio. In 2007 we founded ZipZapPlay, a web and Facebook gaming company (we baked lots of cupcakes while making Baking Life), which we sold to PopCap (zombies also eat cupcakes it turns out) before they sold to EA in 2011. Since then we’ve also contributed to several mobile game hits. On average, we ha

skills

  • Concept Art
  • Character Art
  • Animation Designers
  • Model Art
  • Concept Art
  • Character Art
  • Animation Designers
  • Model Art

Senior Game Designer

Bongfish GmbH, Graz, Styria, Austria
Your mission   As a Senior Game Designer, you will work on established games as well as fresh ideas from the conception & prototyping to the balancing & live operation phase.   Your experience allows you to work rather independently on the project or major features of the game in collaboration with the creative director and other designers.   About the role:   Understand the vision of a game and work on building and improving it for its audience Analyze, envision and design deep game

skills

  • Gameplay & Level Design
  • Gameplay & Level Design

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