Stingray
At GDC 2015, Autodesk previewed its plans for Stingray. Today at GDC Europe, they have finally announced that its new game engine will be available starting August 19 for $30 a month. Stingray is customized for smaller studios so the need for programming is much lower. You’ll find that Autodesk’s 3D tools Maya LT, Maya, and 3ds Max will be connected to Stingray allowing you to see how props and environments will look in-game. Stingray’s renderer uses physically based shading, advanced particle effect, stunning global illumination lighting, and post process screen space effects to make sure your games look amazing. Supported platforms include Apple iOS, Google Android, Microsoft Windows 7 and Windows 8, Oculus Rift DevKit 2, Sony PlayStation 4, and Microsoft Xbox One.
High-Quality Tools Included
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