logo80lv
Articlesclick_arrow
Professional Services
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Order outsourcing
Advertiseplayer
profile_loginLogIn

Bungie: Destiny 2's Recent State of the Game Wasn't Up to Our Standards

The company promises more new maps.

Image credit: Bungie | Destiny 2

When Bungie published Destiny 2's State of the Game a couple of weeks ago, players were not happy, to say the least. In fact, so powerful was the impact, apparently, that its game director Joe Blackburn released a 16-minute-long video basically apologizing for the updates.

The State of the Game post states that Bungie is essentially putting Gambit to rest as it doesn't plan to "dedicate more resources to significantly transform" it, along with other changes (or lack thereof). Mostly, fans are not content with the state of PvP in the game.

So Blackburn starts his speech by saying that this State of the Game wasn’t "up to [its] standards," which is a curious thing to say.

“A few weeks ago we put up a State of the Game communication that wasn’t up to our standards for what you all have come to expect from those kinds of communications,” he said (thanks, VGC, to the transcription). “It didn’t provide the high-level vision that we normally provide, and really and truly, a bunch of us were heads down and working on The Final Shape [expansion DLC] and weren’t able to give it the sort of care and love that we normally put into these kind of communications. And that’s nobody’s fault but mine here on this.”

As compensation, the company offers an Eververse armor set as a free reward. It is also setting up a "PvP strike team," which will be working on improving the Crucible experience based on community feedback.

Speaking of PvP, Blackburn admitted that one new map a year is not a good idea, so the team is going to change this next year.

"It’s clear that the slow trickle of PvP maps isn’t having the effect we want, and although it gets an injection of PvP maps every so often in the ecosystem, it’s also forcing this one new map a year, which means we’re trying to build a map that does everything, which means it can’t be good at anything.

"So next year we’re going to change our philosophy. Instead of a slow trickle of maps throughout the year, we’re going to focus our effort into a single map pack that’s free for everyone."

Image credit: Bungie | Destiny 2

All the changes should first be revealed to the public and then implemented with feedback in mind, as it seems.

If you'd like to watch the full video, do it here. Also, join our 80 Level Talent platform and our Telegram channel, follow us on ThreadsInstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more