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DECALmachine 2.0 Released

Learn the details of a huge update of the Blender add-on.

DECALmachine got a new version with a handful of improvements. The 2.0 version has been in the development of exactly one year and brings in a wide range of updated features to increase the speed and flexibility of the tool.

Here are some major feature updates:

  • The Blender add-on has an extended code for Atlasing and Trim sheets which are now more complex than in the previous version
  • The documentation has also been updated with over 3 hours of content in 30 new videos.
  • Decals now support emission, transmission, and transparency
  • Existing tools like Decal Creation, Match Material, Adjust, etc. support the new Decal materials, too
  • With atlasing, you now can pack individual Decals into a single Texture Sheet and then export that and the Decal objects to your engine of choice
  • You can export your decals from Blender to any game engine
  • New UV tools, including Join and Split and a new suite of tools for UV-ing for Trim Sheets

Find out more details on the release on the official website.

Purchase the product here.

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