At the same time, however, according to Ferguson, the open world in Diablo IV is not as free as, for example, in The Legend of Zelda: Breath of the Wild. The game has a beginning, a middle, and an end, but the player can choose how to go through the story and what decisions to make during the adventure.
Fergusson also noted that in Diablo IV, players can ignore the plot for a while and go and complete various side quests, however, they will still be pushed to complete the campaign – the devs explained that they decided to do this so that players do not get lost in the open world.
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