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G Scatter Now Supports Blender 3.2

The updated version features new curves control, mask effects, and overhauled proximity effect.

In case you missed it

Previous version

Graswald released G Scatter 0.5.0 – a new version of the scattering plug-in for Blender powered by Geometry Nodes. The most important change is the added support for Blender 3.2.

Other improvements include:

  • Effects can now contain UI elements like curve and ramp controls.
  • “Distribute on Faces” now has a separate viewport and render density settings.
  • Renamed “Decrease with Distance” to “Proximity”.
  • Added new mask effects: Image and Image sequences, Musgrave, and Waves.

The plug-in is available for free on Graswald's website. Note that it won't work with Blender lower than 3.2.

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