The creators are trying to get Microsoft's certification.
Palworld, or "Pokemon with guns" as it's perceived by most players, has found huge success in just a couple of days. It has sold over 4 million copies since Friday and has seen over a million concurrent players. Behind all this glory it's hard to see any issues, but there are some, and one of them is pretty massive: its Steam and Xbox releases are different.
As some fans noticed, the Game Pass has received an old (0.1.0.0) version of the game, which, compared to the Steam one (0.1.2.0), lacks a bunch of features, like faster crafting, better sound, and an exit button to close the game. On the other hand, it supports developer cheats so you can explore the world from above (or below).
As noted by one of the Reddit users, after pressing the End button, you can push 8 on the numpad to jump toward the sky and then keep flying above mere mortals.
It's all nice and fun aside from obvious drawbacks, but what is the reason behind the version difference? Apparently, it's not the developer Pocketpair's fault. According to Windows Central, its community manager Bucky shared on Discord that the Xbox release is lagging behind because it has to get Microsoft's certification.
"On Steam, [the hotfix was] applied 2 days ago. On Xbox, sitting in the MS certification queue," Bucky said. "Some of these things will take extra time... we're really at the mercy of the certification here. We're desperately trying to speed this up."
""Issues like the missing exit game button etc are not a result of an 'older build', these are separate issues. In fact, Steam and Xbox will likely never have identical version numbers until the games are brought to be cross-play compatible because at that point they will be the same game internally. Again, that doesn't mean Xbox is necessarily 'behind' or anything, they are just fundamentally two different versions of the game because the architecture on Xbox is different."
Image credit: Pocketpair
So now we know the reason, but it's not clear what to do with it. Should Xbox get involved and help fix the issue faster? If this is a common precedent, should it figure out a better way to certify games?
However this problem is eventually resolved, I hope everyone will be able to play the latest version of this extremely popular game as soon as possible. Are you enjoying Palworld? Share your best stories with us and join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.