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Generate Clothes In A Few Clicks With This Blender Tool

DivineCut simplifies designing clothes for your 3D models, featuring powerful tools to customize style and behavior and convert a simple cloth to a complex one in minutes.

Developed by Xane Studios, DivineCut boasts a minimalistic UI and is very simple to use – just map the body parts of your character and customize the style of the garment: the neck size, sleeve length, and drop length, from a crop top to a gown, or set the width of the thighs and the ankles for trousers.

Use Divine Circles to customize the shape of your cloth and make each section as long or short as you want. Right after the cloth is generated, you can select a Divine Preset (Puffer Jacket, Varsity Jacket, or Shirt) and it will turn into a finished cloth, ready for simulation.

DivineCut's generated clothes come with minimal and clean topology. Adjust the amount of topology before and after applying the cloth modifier using subdivision modifiers.

Painting tools allow you to shrinkwrap sections of the cloth onto your character, smooth or pin specific areas. You can also paint areas to apply pressure, inflate, or deflate as needed.

Finally, Divine Accessories – special objects with various behaviors that can be attached to your clothing – provide the perfect finishing touch.

DivineCut is constantly updated with new features, check out DivineCut 2.0's overview below and a quick tutorial on its brand-new skirt generator:

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