The latest version introduces a number of cool features for terrain generation.
The latest version allows users to paint their terrains in two clicks using the team's pre-defined themes (15 pre-defined themes) or a custom selection of colors. Please noted that the colors are positioned automatically according to the terrain’s typology for the most realistic effect.
Also, you can now distort your color maps directly using the new Swirl, Warp, Directional Warp, and Vector Warp color map nodes.
The update introduces a new Terrace node that generates a number of terraces on an entire terrain, or on part defined by the optional input mask.
What is more, a “Constant value” brush is now available in the Painted mask node, letting users define (or pick) a constant elevation and alter terrain elevation.
You can learn more about the latest Instant Terra here.