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Metal Gear Solid Δ To Reuse the Original Game's Voice Lines

Konami has confirmed that the remake of Metal Gear Solid 3: Snake Eater will feature the original game's voice lines without any changes.

Following months of rumors and speculations, Konami finally confirmed at the recent PlayStation Showcase that it is indeed working on a remake of Metal Gear Solid 3: Snake Eater. Shortly after the announcement, the publisher released an official statement revealing some details about the game, including the fact that the remake will feature "the original voice characters."

The publisher's statement, however, did not explicitly mention whether the voice cast would be re-recording lines for the remake. The lack of clarity in Konami's language left room for interpretation making fans guess whether the same voice actors will return with new dialogue or if the game will reuse the original voice lines without any changes.

The concrete information came to light only recently. A new report from The Verge revealed that Tommy Williams, the Head of Communications at Konami for the Americas, has confirmed that the voice cast will not be returning to record new lines for MGS Δ. Instead, the remake will rely on the original voice lines from Metal Gear Solid 3: Snake Eater.

In addition to the uncertainty about the voice cast, another aspect that has caused confusion regarding the remake is Konami's use of the Δ symbol instead of writing out the word. This led to some fans, probably jokingly, suggesting that the remake might be titled Metal Gear Solid Triangle: Snake Eater.

However, Konami has officially clarified the pronunciation of the game's name, stating that it should be read as "delta" and not "triangle."

"The Delta symbol (Δ) was chosen because its meaning fits the concept of the remake project," the publisher explained. "Delta means 'change' or 'difference' without changing structure."

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