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Microsoft Considers Dropping the Current 30% Take from Xbox Store

Xbox corporate vice president Sarah Bond noted that the company intends to evolve its business model according to how much of the functionality that developers will use when publishing their games and application.

Microsoft is considering dropping the current 30% take that it keeps from sales of video games through its Xbox Games Store. Xbox corporate vice president Sarah Bond shared that there is a possibility that the store's share will change depending on the functionality that developers will use when publishing their games and applications.

"We're going to evolve the business model to support how much of the functionality we're providing them that they adopt," shared Bond in an interview with Axios.

Currently, Microsoft still adheres to an industry-established policy model that grants the company a 30% take of Xbox store revenue. Last year, the company reduced the percentage it keeps from video games sales from its Windows app store from the standard 30% to 12% to make it more competitive with rival Epic Games. Apparently, in the future, such changes may also touch upon the console store.

On February 9, Microsoft also introduced an updated set of "Open App Store Principles" that applies to both the Microsoft Store on PC and similar gaming services. This way the company commits to principles of interoperability in app stores and across devices that the Federal Trade Commission requires. "We're more focused on adapting to regulation than fighting against it," said Microsoft president Brad Smith.

You can learn more about the company's new set of principles here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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