logo80lv
Articlesclick_arrow
Professional Services
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Order outsourcing
Advertiseplayer
profile_loginLogIn

Substance 3D Designer Will Get New Hydra Viewport & Native MaterialX Support

Adobe is moving toward a non-destructive USD workflow and a new real-time path tracer.

Adobe has shared its plans for Substance 3D Designer in a recent live stream. The team announced a new Hydra viewport and native MaterialX support.

More specifically, the company is moving toward fully embracing a non-destructive OpenUSD workflow, so artists will see a new 3D viewport. Switching to Hydra means Adobe can use its own custom renderer that has path tracing and rasterization or an outside renderer that supports Hydra, such as RenderMan or OctaneRender.

Essentially, this should make Substance 3D Designer easier to implement in 3D workflows and let materials look as similar as possible in different software.

Image credit: Adobe

Another change is MaterialX, which will be supported natively. Authoring MaterialX directly in Substance 3D Designer will make it easy to export materials to other apps with MaterialX support.

The updates should come next year but probably not too soon. Adobe is working on quality-of-life changes for the next Substance 3D Designer version.

The perpetual license for the software costs $149.99, while subscriptions start at $19.99/month.

Find out more here and join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more