logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Tutorial: Basic Character Rigging For Animation

3D Animator Temtor released a new beginner-friendly Blender tutorial.

3D Animator Teun Torenbeek, also known online as Temtor, has released a detailed step-by-step narrated tutorial for those interested in mastering basic constraints and diving into rigging and animation.

Divided into multiple chapters, this guide covers topics such as IK arms, legs, the IK/FK switch, eye rigging, and custom bone shapes, providing a default rigging setup for a 3D humanoid model. Temtor has also shared plans to focus on the animation process in his next video.

Check out some other Temtor's Blender tutorials, including this one on creating afterimages, or "ghosting" animations, a video on printing, how to clean your game rigs, and more:

Subscribe to Temtor's YouTube channel for more educational content and join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more