Voxel Plugin, a tool that brings state-of-the-art voxel technology to Unreal, received a new update.
The tool allows developers to use the power of voxels and create fully volumetric, infinite landscapes. You can edit them in the editor and at runtime, single or multiplayer. Need support? A large community of creators and extensive documentation will help you get started.
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- OSX is now supported.
- 4.26 and Chaos are now supported. Chaos cooks collision 4.7x faster than PhysX!
- You can now use landscape materials directly on voxels
- Splines are now fully supported
- You can now edit generator properties inline
- New NoClippingComponent