In the role of Battle Programmer, you will be working closely with your peers, using your coding skills and expertise to improve our existing gameplay and craft new and compelling features for future Total War titles. On a day-to-day basis, you will:
- Build and maintain well-engineered code with high levels of stability and performance across a codebase consisting of C++
- Use your experience to solve challenging problems, from designing and building entirely new systems to optimising features to be performant, maintainable and extensible.
- Show pragmatism and a focus on delivery, understanding when to make the right trade-offs to ensure the production of a high-quality product.
- Contribute to technical design in areas such as AI, UI, and gameplay.
- Collaborate with your teammates to encourage and uphold high standards across the team.
- Work with our principal programmers and leads to contribute to the technical roadmap of our future titles.
Essential:
- Games industry experience with a proven track record in a comparable role
- Strong C++ programming skillset, with knowledge of the latest language features
- Ability to write clean, maintainable, and extensible code
- Experience of a complete game development lifecycle from pre-production, through to post-release support
- Strong problem-solving skills
- Self-motivated with a drive to improve yourself and others
- Strong communication skills with a desire to collaborate and communicate technical details clearly with other disciplines
- Passion and interest in games and game development
Desirable:
- Cross-platform development experience
- Experience working in a large codebase
- Broad gaming experience and a sense for good game design
- An avid gamer, ideally strategy games