logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

A Fully Procedural Monster Breeding System

Game Developer RujiK has shown a cool system that can breed monsters and create myriads of children variations.

Game Developer and Pixel Artist known as RujiK, who is currently developing a Nintendo-style Spore-like game using GameMaker Studio, has demonstrated a cool crossbreeding system made for the game. According to the developer, the system is fully procedural and nothing is pre-rigged. The tool created by RujiK can combine any two monsters from the game and create tons of variations with different mutations, looks, and the number of limbs, depending on the parents.

The developer also released a video that explains how the system was created, what bugs were encountered during the development process, how it works, and more. You can check out the video down below or by visiting the author's YouTube page.

You can learn more here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more

Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Leave Comment
Ready to grow your game’s revenue?
Talk to us

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more