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A Machine Learning Algorithm Created With Blender's Geometry Nodes

The creator utilized the 3.5 version of the software, currently in Alpha.

3D Artist and the renowned Blender enthusiast Cartesian Caramel, a.k.a. Bbbn192, has recently showcased yet another mind-blowing project, demonstrating the uncommonly-used capabilities of Blender.

This time, the creator has managed to set up a fully-functioning custom machine learning algorithm using the software's Geometry Nodes toolset. According to the artist, the project was created using Blender 3.5, an upcoming version of the application currently in Alpha.

You can check out more of the artist's projects here. Also, don't forget to join our 80 Level Talent platformour Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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