The team is looking for a specialist to work with the new engine.
BioShock 4 developer Cloud Chamber posted a new job listing for a Senior Gameplay Programmer hinting the upcoming game will be powered by Unreal Engine 5. The offer says that the successful candidate will "work within Unreal Engine 5 adapting existing systems and building new technology in." The game is still in the very early stages of development, so it's safe to say they have a lot of time to adapt to the newly released engine.
In case you missed the news, Epic Games announced the availability of UE5 in early access giving users the chance to try Nanite, Lumen, and other new tools. Learn more here.
- Serve as Senior Gameplay Programmer, coordinating efforts across multiple studios and helping to guide technical direction of the studio
- Work closely and constructively with design and art teams to realize creative ambitions
- Architect and coordinate the implementation of new Gameplay systems and features
- Work within Unreal Engine 5 adapting existing systems and building new technology in order to fulfill the project’s technical needs and creative goals
- Support planning efforts by estimating and dependency checking gameplay feature development.
- Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry
- Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks