logo80lv
Articlesclick_arrow
Professional Services
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Order outsourcing
Advertiseplayer
profile_loginLogIn

A Procedural City Generator Made in Blender

This Geometry Nodes-powered project was made by Dominik Graf.

Computer Science Student and 3D Hobbyist Dominik Graf has unveiled a fantastic city generator made in Blender. According to the artist, the generator can create a huge variety of buildings, streets, sidewalks, highways, bridges, beach waves, and lamps. The video demonstration attached above shows how quickly the generator can create tons of city variations. To make this project, the artist utilized Blender's Geometry Nodes. 

Unfortunately, the project is not commercially available at the moment. You can follow the artist on Twitter so as not to miss any future updates. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more