Lopo Isaac has shared an easy method of creating a parallax effect in Blender.
For those unaware, the parallax effect is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion of depth in a 2D scene of distance. This technique was first invented in the '30s and was used in traditional animation.
These days, many artists also try to create the parallax effect to improve their projects, but sometimes, the desired result is hard to achieve due to the effect's complexity. Luckily for them, freelance Character Artist Lopo Isaac has shown how this effect can be easily made in Blender. Right now, the artist works on a 3D recreation of the LoFi Girl, and to create the background, the author needed to set up the effect. According to the artist, all you need to do is just mix the UV coordinates of a texture with the incoming vector to achieve the desired result. You can check out Isaac's version in the video attached above.
And here's the node graph shared by the artist:
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