The project was made by Eugenia Lysa to practice lighting workflows in the engine.
3D Environment Artist Eugenia Lysa, who recently showcased a gorgeous Godskin Temple environment created for one of SmoughTown's Elden Ring Lore videos, impresses us for the second week in a row with yet another impressive scene inspired by FromSoftware's game.
This time, the author shared a look at a mesmerizing forest environment, complete with one of Elden Ring's Sites of Lost Grace, the game's checkpoints that act similar to Dark Souls' bonfires, and four distinct lighting scenarios. According to the creator, the project was made in Unreal Engine 5 with Lumen and Dynamic Lighting, with the goal being to practice lighting workflows in the engine.
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