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A WIP Look at a Geometry Nodes-Powered Building System in Blender

Julien Gauthier shared a demo of the artist's updated toolkit.

Art Director at ILM and Blender enthusiast Julien Gauthier announced that a new version of the Geometry Nodes-powered building system from the artist will be released soon. Gauthier promises to add new features such as facade scattering, a custom interface, and mesh deformation, which can be useful in working on imperfections for stylized buildings.

You can see the update in action below:

Last time we featured the artist, Gauthier launched Architectural Pack 1.1, an improved version of the creator's set of Geometry Nodes-powered tools. The latest update added two presets, industrial and wooden, for the Promenade node, a simple net and rope system, an ivy creation system, and more.

You can learn more about Architectural Pack here. Make sure to follow the artist on Twitter and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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