Remedy's Thomas Puha shared that the upcoming game will include both Quality and Performance modes.
Alan Wake 2 is a highly anticipated game that is finally making a comeback on October, 27 in a sequel that fully embraces survival horror with eerie visuals and a grindhouse movie-inspired art direction. The game has been thoroughly crafted with a cinematic frame rate in mind. However, for players seeking a smoother experience, a Performance mode will be offered to PlayStation 5 and Xbox Series X users, as confirmed by Remedy's Communication Director, Robert Puha.
"I'm glad to say that Alan Wake 2 will have a Performance mode on PS5 and Xbox Series X. The game has been built from the beginning as a 30fps experience focusing on visuals and ambiance, but somehow we have managed to include a solid Performance mode. We'll talk details later," wrote Puha.
Image credit: Remedy Entertainment
On consoles, Quality and Performance presets provide different visual experiences but come with compromises. Quality modes typically offer rendering at 4K and 30 FPS, sometimes with ray tracing enabled. On the other hand, Performance modes prioritize a smoother 60 FPS output, dynamically adjusting the resolution based on on-screen activity.
In response to a follower on Twitter, Puha clarified that the Xbox Series X version of Alan Wake 2 will include a Performance mode, but not for the Xbox Series S. The follower also asked about the specifics, meaning whether it would be an unlocked frame rate with a target of 60fps or a consistent 60fps lock. Puha responded by stating that Remedy is still working on that aspect.
Some more news on Alan Wake 2, the Creative Director Same Lake shared some good news saying that the game has a longer runtime than Control, Quantum Break, Max Payne, or any other game created by Remedy. That was pleasant to hear since the storyline of Remedy games usually comes down to 10 hours or so.
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