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Awesome Interactive OSC-controlled Foliage Growth Effect Made With UE5

3D Artist Arman Jangmiri shared an amazing interactive OSC-controlled foliage growth effect using Unreal Engine 5.4's new Motion Design mode.

Open Stage Control is a fun and impressive way to build a more advanced system for controlling virtual production stages from any device. Using the TouchOSC app in real-time, 3D Artist Arman Jangmiri showcased the process of making a beautiful foliage growth effect with Unreal Engine 5.4's recently introduced Motion Design mode, offering a professional suite of tools for authoring complex motion graphics.

Here's the original step-by-step tutorial, showing an actual workflow that you can apply to any scene:

In the past, Arman Jangmiri has presented another magical OSC setup that lets him control lighting in an Unreal Engine-made environment by flickering a real-life light switch:

If you're interested in the interactive part, Arman Jangmiri recommends checking out Aiden Wilson's detailed YouTube tutorials on OSC in Unreal Engine:

Click here to check out more of Arman's works and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

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