Swen Vincke talked about the development of classic isometric titles and discussed his plans for the future in a recent interview.
Vincke added that the target audience for Baldur's Gate 3 is regular RPG fans, not specifically fans of the series or some other similar games like Divinity: Original Sin.
Vincke says Baldur's Gate 3 is a very ambitious game in which players will have unprecedented choices that impact the story's development. The head of Larian thinks they give players their own "Game of Thrones" that they will write themselves.
After the release of Baldur's Gate 3, the designer said he will definitely take a vacation to rest and recharge – this will allow him to restore his creative potential after six years of working on one massive project. Vincke says they have a lot of plans but they won't share anything in the coming months.
You can find the full story here with more details on the development of Baldur's Gate 3 here. Previously, Baldur's Gate 3 lead writer shed light on the game's 17,000 ending variations and revealed how many endings there actually are.
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