Rakan Khamash shared an easy method of transferring patterns with Im3Djoe's Flatten Model by UV script.
Senior Character Artist at Blizzard Entertainment Rakan Khamash has recently released an informative breakdown describing a quick and easy way of transferring any pattern to any mesh in Maya. In this breakdown, the artist demonstrated the entire process from start to finish, explained how to prepare the mesh with the help of Im3Djoe's Flatten Model by UV script, showed the working process in Maya, and more. You can check out the full breakdown by visiting Rakan's ArtStation page.
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