Thanks a lot ! Did you give some masterclass of something ?
How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles
I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg
Have a look at some great sculpts from a talented character designer and learn how to sculpt from his series of video tutorials.
If you are into Zbrush and character art, you must have heard about Danny Mac. He’s a freelance character designer from Newcastle, who specializes in heavily stylized Pixar-like characters. He usually bases sculpts on other’s concepts (Luigi Lucarelli, Jessica Madorran, ItsLopez), but unlike other artists out there, who do their character artwork in 2d, he prefers to build everything in 3d.
Danny is regularly doing streams of his character production on Twitch. There’s a series of videos, called “3 Hour Sculpts”, which show how you can create awesome characters in a very short amount of time. It’s a great introduction into the Zbrush package and a nice way to learn the basics of stylised characters.
Make sure to check out Danny’s YouTube channel as well. He’ got a lot of tutorials there.