The new version is set to introduce several new features, including the ability for players and developers to self-host their games without centralized server infrastructure, a new lobby room system, support for large game worlds, and more.
Swedish startup coherence has announced that version 1.0 of its network engine, also named coherence, will be launching on June 1, 2023. Equipped with a powerful set of tools, coherence enables developers to quickly make and run working multiplayer game prototypes in minutes.
With the release of version 1.0, coherence will introduce several new features, including the ability for players and developers to self-host their games without centralized server infrastructure. Additionally, there will be a new lobby room system for matchmaking and lobby services, a revamped network manager, support for large game worlds, full control over persistence data, and TCP fallback for graceful communication on mobile devices. Furthermore, the update will add Sample UI 2.0, which will expand the set of connection dialog implementations developers can import and customize.
"Our ambitions for coherence and its ability to remove barriers for small and big studios alike when it comes to creating compelling multiplayer experiences at a speed never seen before may sound bold, but it’s something the developers that have already tried coherence have seen working in practice," said coherence Co-Founder Dino Patti. "We are really excited for the launch of coherence on June 1st, and we are looking forward to sharing more details with you all ahead of release."
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