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CURVEmachine for Blender Released

The tool helps with Poly Curves.

Developer machin3 has released a new tool for Blender that aims to make Poly Curves editing more flexible. CURVEmachine helps you change parts of curves even after you add a radius to the curve corners, "making working with curve radii/arcs and non-circular blends essentially non-destructive."

The add-on's Blendulate tool allows you to create curve radii/arcs, change existing ones, and merge them back to a single point.

Key features:

  • add a single-point Poly Curve at the cursor's location to quickly start extruding a curve
  • create, edit, or undo curve radii or non-circular blends
  • slide a curve point along its previous or next segment
  • merge to the last selected point or to the center of the selection, including across two splines
  • shuffle the gap of a spline to another location
  • adjust curve thickness, extrusion and resolution, and toggle spline cyclicity
  • interpolate curve point thickness and tilt
  • connect two splines

CURVEmachine is available on Gumroad; the prices start at $10. Check it out and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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