Powered by Geometry Nodes, Xeofrios' latest solution is a huge time-saver for any 3D Animator.
If you are looking for a quick and easy way to fix deformations in your 3D character rigs, check out Squish, a robust Blender add-on developed by 3D Procedural Artist and Blender enthusiast Abir Dutta, known online as Xeofrios, that lets you accomplish the task in just three clicks.
Powered by Geometry Nodes, the solution enables you to fix rig deformations almost instantaneously, with "no Shapekeys, no drivers, no hours upon hours of weight painting, and no hair-pulling." To get started, simply download the blend file and append the NodeTree into your own file. You can also mark the node group as an asset.
Right now, Xeofrios is working on Squish 2.0, a massive update set to introduce a slew of new features and improvements, including performance boosts, baking enhancements, smoother deformations, inertia, and much more. While still WIP, the 2.0 version is already available in Beta and, much like the latest 1.1 version of the add-on, can be accessed via the artist's Gumroad page.
Previously, Abir also impressed thousands with a procedural non-photorealistic skin shader, showcased a cool Geometry Nodes-powered setup for creating and customizing donuts in Blender, and demonstrated an impressive custom-made hair creation system set up entirely in Blender without using any third-party add-ons. You can check out all these projects and more by visiting Xeofrios's Twitter page.
And back in 2023, Abir joined 80 Level to discuss the aforementioned hair creation system in more detail, walking us through the entire working process and explaining how the Geometry Nodes toolset was leveraged to set it up.
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