logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Gabe Newell on Using Brain-Computer Interfaces in Gaming

Valve wants to change the way we play games.

Open BCI's Galea BCI headset design

Valve leader Gabe Newell has recently shared details on how Valve explores the idea of brain-computer interfaces (BCIs) for gaming and beyond. In an interview with New Zealand’s 1 News, Newell said that having a brain interface directly with a computer might be sci-fi but developers should not ignore the idea.

Newell added Valve is currently working with OpenBCI headsets to generate open-source software allowing developers to understand the signals coming from people’s brains. The software would help developers understand whether a player is enjoying a game or a specific moment. It would also, for example, change difficulty if a player was getting bored.

The idea is bigger than that though. Newell thinks that the ability to experience existing games is limited, and connecting games to brains directly would provide more possibilities. "The real world will seem flat, colorless, blurry compared to the experiences you’ll be able to create in people’s brains," Newell said.

Make sure to read the full interview here. Don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

These 65 brushes is everything you need to draw materials, textures and other things.

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Discord Gets Sued Over Alleged Anti-Consumer Practices

    The plaintiffs claim the platform has intentionally made it overly difficult to cancel subscriptions.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.
    • Insectoid Creature Brush mega Pack
      by Nicolas Swijngedau

      80 insectoid creature mega pack to create a variety of insects and alien creatures in the blink of an eye! Mandibles, horns, limbs, and all the little bits to bring your bugs to life! Just load the brushes, drag them into your scene and you're ready to go!

    • Dragon VDM Brush
      by Nicolas Swijngedau

      40 hand sculpted dragon detail brushes all contained within one Multi-Alpha brush.

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×