Bringing the diverse tribes of Horizon’s worlds to life as part of the Guerrilla team.
Guerrilla Games is looking for a Senior Character Artist to work on a game in the Horizon franchise. You'll need to transform character concepts into fully developed models "that wow the players."
"Guerrilla’s Character Art team is a multifaceted group of artists with a single focus: bringing the diverse tribes of Horizon’s worlds to life. Working hand-in-hand with peers in other teams at Guerrilla, as well as external partners, this international team of creative problem solvers produces a large variety of content while retaining a tight-knit culture."
Responsibilities:
- Collaborate with artists, designers and engineers to create exciting characters in a variety of styles
- Inspire your team members and supervise external partners by actively mentoring and training them, both creatively and technically
- Set quality standards and ensure that those standards are maintained by conducting regular asset reviews
Requirements:
- Have at least 3 years of experience in a supervisory role as a Character Artist
- Have experience in all game development cycles (pre-production, production, post-production), and have shipped at least 1 AAA game
- Have mastered your craft, from modeling to surfacing, to rendering and articulation:
- Anatomy
- Color theory, values, form, shape language and silhouette
- Modeling for articulation, and deformation
- Texturing and Surfacing, both from an artistic and technical POV
- Are versatile, and can apply your skills to a variety of styles – real or expressive, hard-surface or organic
- Can take, understand and apply art direction, and are comfortable with constructive criticism and feedback
- Are adept at setting and communicating quality standards with your team, freelancers and external partners
- Have an innovative mindset, and take initiative in improving pipelines and processes
- Have a track record of successful collaboration
- Have great written and verbal communication skills
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