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One Punch Man's Punch Barrage Animation Set Up in Unity

This take on Saitama's Consecutive Normal Punches was made by Michael Cuevas.

Have a look at this impressive animation of the main hero of the One Punch Man anime and manga series Saitama performing the Consecutive Normal Punches technique, created by Principle Animator and VFX Artist at Uncapped Games Michael Cuevas.

According to the author, the animation and the punch barrage VFX were set up in Unity. The character's cape was created using a combination of hand key and procedural animation.

You can learn more and check out the artist's other project by clicking this link. Also, don't forget to join our 80 Level Talent platformour Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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