3D artist and game developer JOYCE (aka Minions Art) has shared another quick guide for the low poly fans.
Painting on Meshes Using LightMapUV and RenderTexture
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Comments 2
- derag
Looks cool, but wouldn't be there artifacts where meshes UVs are separated? On lightmap tree can be in different position than rock, so drawing brush on rocks UV coordinates won't affect the tree near.
0derag
·7 years ago· - Evan
Wow, this is very cool! Just curious, what's the performance overhead for doing this per frame?
0Evan
·7 years ago·