Each material has been created as a custom node group, making them highly customizable.
3D Artist Ryan King released Blender Procedural Food #2, a new pack that comes with 15 highly-realistic food materials set up in Blender. Each material present in the pack has been created as a custom node group and has many customizable values, including scale, rotation, color, metallic, details, distortion, and more. According to the creator, the materials work best with Blender Cycles due to the fact that Eevee doesn't support material displacements, used by most of the materials.
Features:
- Avocado Skin (Using Displacements)
- Biscuit (Using Displacements)
- Pumpkin (Using Displacements)
- Pumpkin Stem (Using Displacements)
- Chocolate Bar (Using Displacements)
- Apple
- Apple Stem
- Mold (Using Displacements)
- Orange Peel (In Mold Material) (Using Displacements)
- Meatball (Using Displacements)
- Apple Pie Crust (Using Displacements)
- Apple Pie Crust Edge (Using Displacements)
- Apple Pie Filling (Using Displacements)
- Metal Pie Dish
- Chocolate Chip Cookie (Using Displacements)
Click here to learn more and download the pack. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.