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Procedural Rope Bridge Generator Set Up in Houdini

The setup allows its creator to customize a bridge's length and vines.

CG Artist and Senior Modeler at Image Engine Hayato Saito, who last week showcased an impressive procedurally-modeled 3D tribal house model, continues to impress us by unveiling yet another procedural project.

This time, the artist showcased a procedural rope bridge generator, which enables Hayato to create wonderful bridge models and customize its length and the number of vines growing on it. Much like the tribal house project, this awesome generator was set up entirely in Houdini.

We highly recommend checking out Hayato's Twitter and LinkedIn pages to see more of the artist's awesome works. Also, don't forget to join our 80 Level Talent platformour Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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