Interactive digital art at its finest.
As some of you know, here at 80 Level, we have a deep appreciation for Digital Artists who leverage modern-day technologies to break the fourth wall and blur the line between art and reality. Steven Mark Kübler, a Visual Artist and Interaction Designer, has recently achieved just that, presenting a series of awe-inspiring demos that, at first glance, can easily be mistaken for real-life magic.
Created as a research project for his master's thesis, Steven's mind-blowing setup allows him to control digital particles in real-time in the most unconventional way imaginable. By employing an Arduino-based controller alongside Derivative's TouchDesigner, the setup can interpret information from various sensors and use that data to dynamically adjust the gravitational acceleration within the scene.
In layman's terms, the framework enables the manipulation of digital particles through actions as straightforward as blowing air into a sensor, hand movements, or submerging a sensor in water, with the demonstrated capabilities likely representing just a fraction of what the setup can achieve.
Check out more of Steven's projects here and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.