Tech

WOWCube Game System: Combining Education and Technology

WOWCube Game System Team talked about its device, shared how the came up with merging educational toys and technology and discussed the technical approach to its production and content creation.

Author

WOWCube Game System

Published on

Mar 24, 2020

Interview with Oliver Pavicevic: VR Train & Deckard Render for Unity

Ricardo Teixeira from Amplify Creations talked to Oliver Pavicevic about his amazing VR Train scene and Deckard Render, a Unity tool developed by Oliver that helps simulate physical camera behavior akin to real-life cinematography.

Author

Oliver Pavicevic

Published on

Mar 17, 2020

Tips On How To Make Your Portfolio Better

Artists Greg Foertsch, Moby Francke, Gavin Goulden, Claire Hummel, Wyeth Johnson, and Alison Kelly talked about the main mistakes artists can make with their portfolio, how to avoid them and shared tips on how to work on your portfolio, so the company will hire you.

Author

Ellie Harisova

Published on

Mar 14, 2020

Zenobia: In-House IP Development

Erasmus Brosdau, CEO and Director at Black Amber Digital, talked about the creative process of designing their own unique IP Zenobia, character animation, use of ray-tracing technology, target hardware, optimization, and more.

Author

Erasmus Brosdau

Published on

Mar 05, 2020

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Tech