This Mod of All Mods for Starfield Adds New Scripting Capabilities to the Game

Bethesda works fast, but modders work faster.

Image credit: Bethesda

Starfield is yet to be released for everyone, but modders are already setting foundations for future fan creations. Players Ian Patterson and Stephen Abel have launched Starfield Script Extender (SFSE) – a mod that offers additional scripting capabilities and functionality for the game.

It is already called a "mod of all mods", and for a reason. Modifying scripts will open vast, if not endless, possibilities for an already massive game. Anything can happen once talented individuals implement it in their tools.

Image credit: Bethesda

Script Extender for Starfield could become the staple of the modding community, serving as a basis for the most popular tools there will be. However, it's still too early to crown it. SFSE works with the Steam version of the game, the Epic Games Store, Windows Store, and Game Pass options are not supported and might never be.

"The game runtime needs to be launched suspended for this to work, and the game-specific MS Store apps (at least Fallout 4 and Skyrim SE; I don't subscribe to gamepass and don't own the game on the MS store) all prevent you from using the existing debug APIs for launching suspended," explained Patterson (via PC Gamer). "I have done significant research on this and short of a ghastly hack this can't work."

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