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600 GB of Houdini Particles to Imagine the Evolution of Mankind

Made with Houdini, the sim comprises billions of particles and took 12.5 days to render.

Take a look at this mind-blowing ink-in-water 3D simulation imagining the evolution of mankind, made using SideFX Houdini by Julien Peronnet, a brilliant 3D Graphic Designer and Houdini Technical Artist. Set up for jazz band Aywa's new music video, this fantastic simulation comprises several billion particles, averaging between 50 and 100 million particles per shot and resulting in the particle cache weighing over a staggering 600 GB. In total, the project took around five months to complete, requiring more than 300 hours (12.5 days) just to render at 24 FPS.

"The technique used is that of advection of particles from volumes," commented the author on the production process behind the sim. "It consists, in summary, in producing a simulation of smoke (volume), controlled according to a certain number of physical parameters (turbulence, noise, buoyancy, etc.), and in a second step 'modeling' the velocity of the particles on that smoke simulation."

If you would like to learn more about the project, we highly recommend checking out Julien's detailed breakdown, written in French, explaining how the simulation was set up. You can also check out more of the artist's projects by clicking this link.

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