Learn how to create complex architecture in SD with this tutorial from Carlos Perfume.
Carlos Perfume and Levelup.Digital released a new tutorial that goes over the process of creating intricate gothic architecture in Substance Designer. In this case, Carlos Perfume shows how to recreate a part of the famous Dome of Cologne.
The tutorial discusses do's and don'ts and shares the artist's personal techniques for achieving high-quality results. It is also filled with tips useful for different environment projects.
Carlos Perfume is an Environment Artist who contributed to the development of the Halo series at Microsoft/343 Industries. He is now working at Heart Machine (Hyper Light Drifter)
The pack features 6 hours of training at 1080 Resolution. Learn more and buy the tutorial for $15+ here. Don't forget to join our new Reddit page, our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.