In the new post of NVIDIA's "In the NVIDIA Studio" series, 3D Artist Zhelong Xu shared the working process behind the Year of the Rabbit-themed piece.
NVIDIA continues showcasing incredible artworks and sharing informative tips and tricks by releasing a brand-new in-depth breakdown as part of its In the NVIDIA Studio series, a series that demonstrates how digital creators from all around the globe leverage the power of NVIDIA Studio to create their projects.
For those unaware, NVIDIA Studio is an ecosystem of fine-tuned hardware and efficient software powered by NVIDIA's GPUs, all designed to help you bring your vision to life faster than ever. Utilizing the power of NVIDIA Omniverse, a platform where creators can connect their 3D apps and collaborate in real-time, the ecosystem is a robust all-in-one tool that many artists, game developers, and content creators, both experienced and aspiring, are already using in their projects.
With NVIDIA's most recent release being the state-of-the-art GeForce RTX 4090 GPUs and the NVIDIA Studio laptops, the latest breakdowns of the In the NVIDIA Studio series were dedicated to how the new graphic cards can be used by creators to drastically accelerate their rendering, modeling, animation, and rigging pipelines.
Featuring third-generation RT Cores, fourth-generation Tensor Cores, an eighth-generation NVIDIA Dual AV1 Encoder, which delivers 40% increased efficiency, unlocking higher resolution and crisper image quality in video and live-streaming creative workflows, and 24GB of Micron G6X memory capable of reaching 1TB/s bandwidth, the newly-available GPU drastically improved performance and enabled 3D Artists to build scenes in fully ray-traced realistic environments with lifelike physics in real-time.
Thanks to NVIDIA's DLSS 3 technology, which uses the AI-powered RTX Tensor Cores and a new Optical Flow Accelerator to generate additional frames and dramatically increase frames per second, 3D Artists can now enjoy improved smoothness and faster movement in the viewport.
The new breakdown of the In the NVIDIA Studio series was shared by the renowned artist and Principe Digital Artist at NVIDIA Zhelong Xu, who celebrated the upcoming Lunar New Year holiday by creating a Year of the Rabbit-themed artwork using the tools provided by NVIDIA Studio.
In the breakdown, Xu explained how ZBrush was used for initial modeling, spoke about UV mapping the model for applying a special emerald texture made in Substance 3D Painter, and showed how RTX-accelerated light- and ambient-occlusion features allowed him to experiment with textures quickly and easily with his GeForce RTX 4090 GPU.
On top of that, Xu also told how he used NVIDIA Omniverse to save files in Universal Scene Description (USD) format using the Omniverse export plug-in to import them into the NVIDIA Omniverse Create app for final modeling. According to the creator, Omniverse enabled him to test lighting with his scene rendering in real-time and provided him with the most accurate iteration of final renders, allowing for more meaningful real-time edits.
"Thanks to the power of the GeForce RTX 4090 GPU and RTX optimization in Omniverse, I got the desired effect very quickly and tested a variety of lighting effects," Xu said in the breakdown.