Rigger
from Gambolò, Italy
Skills
Styles
Tools
F4U Corsair
This is one of my favorite Aircraft.
I maded the hp and lp model in Maya 2022, the texturing and baking is maded in Substance 3d Painter and i used Unreal Engine 5 for the scenes. I really liked working in this project.
Polycount: 95.907 Total Polygons, Materials: 6 (1024x1024/2048x2048).
Stylized Enviroment
Maya:creation of vegetation like grass, bush,rock and the bridge
Substance Painter: Texturing of all assets
Unreal Engine 4: Creation of the Enviroment and materials shader
Flashbang
Maya: Creation of High Poly and Low Poly meshes,
Marmoset: Texture baking and Scene Setup,
Substance Painter: Texturing.