Aysu Hoscan
is a3D Game Artist
from Türkiye
Skills
Character Art
Environment Art
Props
Texturing
Weapons Art
Styles
Tools
I’m a 3D Game Artist focused on stylized, hand-painted assets, mainly props and weapons. I like blending painterly workflows with PBR techniques to create clean, game-ready assets. I’ve worked on both stylized and realistic assets, including hard-surface and organic work such as environments, props, weapons, and characters. Recently, my work has been more focused on environment art, with a focus on optimization, visual consistency, and smooth integration into game engines.














Meet Mat 5 - The Texturing Contest ''Melted Time''









