Bram Tempelaere
is a3D Environment Artist
from Kortrijk, Belgium
Skills
Styles
Tools

Amazed by the beautiful clouds and dreamy mood in Cycle Circle's artworks, I wanted to capture that as best as I could in 3D.
This was my first stylized environment work.
I learned a lot about making stylised textures both in substance painter and designer. I got a lot more comfortable baking props as this environment had a lot of unique props.
My favourite part of this work was definitely making the clouds! Every time I opened this project i was amazed at them and the ones in my reference!!
Definitely go check out the concept artist!
My thanks go out to my friends and the Experience points server members that supported me and gave me feedback
I hope you enjoy this just as much as I did making it :))
I downloaded the car from sketchfab:
https://sketchfab.com/3d-models/car-scene-b7b32eaca80d460c9338197e2c9d1408
based on concepts by Cycle Circle:
https://www.artstation.com/artwork/14yLzq

This 3D environment is my ode to Scifi factories and all of Vasiliy Poryagin's awesome work!
I created all assets myself. I also came up with this vertical composition paying great attention to the values of the image to draw the eye of the viewer.
I chose for a vertical framing to make the factory feel more grand than what the eye can see.
For the lighting I was inspired by Boba Fett's colorscheme.
Big thanks to all my friends and the experience points discord server for feedback along the way!




