Clara L. Vegel 

is a 

3D Character Artist

from Italy

Skills

Character Art
Model Art
Texturing

Styles

Tools

Interests

Shiki - From The Dynasty Of The Oni Beetle

 

Hello everyone!
I'm very excited to be finally able to show you the project I made at Think Tank Training Centre from February to May 2025!

I've been following the Mentorship Program with Tom Newbury, and it was one of the best experience of this year. I've learned many techniques for CG production, which I wasn't used to due to my game art background, and I feel that my technical and artistical skills have been greatly improved, especially when it comes to read and interpretate a concept!

 

The character was based on the great concept art by Nick Bray 

 

https://www.artstation.com/artwork/RyVDYX

 

https://www.artstation.com/thinktanktrainingcentre

 

https://www.artstation.com/tom_newbury_cg

 

I also want to add a special thanks and mention to my friends and colleagues at Shortcut CGI Discord Community for their support and positive vibes! Cheers!
https://www.artstation.com/shortcut

 

 

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Blue Night Project - Neo Tokyo Artstation Challenge
 

Hey there!
Today I would love to show you the project I did for the latest Artstation challenge "Neo Tokyo - Exponential Reality"!

The main concept for this character was taken from https://www.artstation.com/ashesman concept, done for the Challenge.

However, I wasn't totally convinced about the bottom part of the character, so I took the chance to combine another concept and replace the long gown with something more functional for a possible rig, so I took the bottom part from another concept done for the challenge by
https://www.artstation.com/superlyh !

Also, shout out to Cem Tezcan for his awesome CRT monitor filter for substance painter, which was so cool to apply on my model!

Hope you like it, take care!

 

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Mother Jana of Earth - Corrupted

Hey everyone!
I'm happy to finally be able to share the work done for the team of Rattingham Studios for the project ODEN!
I've been responsible for the character art and design of the project, and in this case I want to present you the Mother Jana of Earth, sculpted entirely on Zbrush and textured in Substance Painter.

 

Special mention to Dario Ottolino and Enrico Pietrocola for their help and feedback during the process.
More info about the game here:
https://oden.games/
https://store.steampowered.com/app/2021620/Oden/

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The Door - Art Challenge by Pablo Munoz G.

Hello everyone!
I wanted to share the work done for "The Door" art contest organized by Pablo Munoz G. (
https://www.artstation.com/pablander)
So, here's my personal interpretation for The Door. "The Door of Dream". My goal was to represent something unusual and yet stay "minimal". We cannot know if ours will be a dream or a nightmare, the answer is in the key that you will choose to open the Door with.
I really needed to create something surreal and completely out of every canon, and I learned so much from this project! ^^ 
The principal inspirations for this work were Tim Burton and Giger, but also the incredible art from Sadan Vague (https://www.artstation.com/sadania).
 

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