Damaris Stevens 

is a 

3D Character Artist

from Vallorbe, Switzerland

Skills

Character Art
Grooming
Lighting
Lookdev
Texturing

Styles

Tools

BROKKR ÚLFARR

As part of a school project, I crafted this melancholic character in order to learn grooming and improve my skills in sculpting, texturing, and post-production.

 

Concept: Julen Urrutia

 

Softwares: ZBrush, Maya, XGen, Substance 3D Painter, Arnold, Nuke, Photoshop, DaVinci Resolve.

https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/37b2acdf9452aa65e18fa859cd65f573.png
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/e408ba7fde5cb891df9a24636283bca8.png

MANDY

For my first personal project, I aimed to enhance my sculpting, texturing, and grooming skills through the creation of another stylized character. I focused on improving retopology techniques for future facial blendshapes and creating animatable grooming.

 

Concept: Hong SoonSang

 

Softwares: ZBrush, Maya, XGen, Substance 3D Painter, Arnold, Nuke, Photoshop, DaVinci Resolve.

https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/f8613b40a38d1bdfe1b03506125b2e75.png
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/2d96352279814abd7d13b22363ecf408.png
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/e70f32f08760a3cad428711e9ca7555d.png
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/06ad03eee4be1c91dfebcd6c84ddaa13.png

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more