David Masana
is aEnvironment Artist
from Barcelona, Spain
Skills
Hello! My name is David and I'm a 3D Environment Artist from Barcelona that creates worlds for games. Specialized in Unreal Engine with modular props, with a passion for new workflows, software and challenges.
Game Environment Course
This is a game envrionment course I had the pleasure to make exclusively for Yiihuu platform. Here I teach the basic-intermediate aspects of creating a game-ready environment.



Bleak City
I did this environment in no more than 2 months for my first Rookie Of The Year Challenge. It is a tribute to Perfect Dark game, with a revisited area of G5 Building.






Vaar'cel Outpost
This is a human defensive bunker on an alien world. I made this environment during my Environment Bootcamp at Vertex School, under the guidance of Ryan Kingslien and Simon Fuchs.








Stargate Forest Alien World
Following up my Stargate series of projects, this was a test of using foliage for my first time. Still needs some work with optimization.


MeetMAT2 Challenge
I made this MeetMAT fully in Substance Painter, when they released the displacement and tessellation features within the software. The aim was to replicate the Robot of Lost In Space in a more stylized way. I love that guy!



Viking Axe
This was my very first prop where I tried to achieve the most realism possible.





Stargate Abydos Temple
This was my very first Environment project. I tried to replicate the Temple of Abydos from Stargate Film/TV Show. I'll have to revisit this project one day and make it compatible with VR and improve the even horizon effect, as well as some props and textures



