Filipe Barbosa
is a3d generalist / unreal artist
from Almada, Portugal
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Hi, my name is Filipe Barbosa. I am a 3D generalist and Unreal artist with over 10 years of experience in the creative industry. I have a proven track record of delivering high-quality work on time and within budget, while also being able to adapt to new challenges and learn new skills quickly.
As a 3D generalist, I have a deep understanding of all aspects of the 3D pipeline, from modeling and texturing to animation and lighting. I am also proficient in a variety of 3D software packages, including Unreal Engine, Blender, 3ds Max, Zbrush, Substance Painter.
In my previous roles, I have worked on a wide range of projects, interactive performances, and interactive advertisements, games, AR/VR applications, I have also created custom 3D art installations for museums and art galleries.
I am passionate about using my skills to create visually stunning and engaging experiences for my clients. I am also a team player and I am always willing to go the extra mile to help my team succeed.