Franek Leszczynski 

is a 

3D Environment Artist

from Warsaw, Poland

Skills

Environment Art
Gameplay & Level Design
Lighting
Props
Texturing

Styles

Tools

Chinese Alley

This is my biggest project yet. I got really inspired by the game 'Stray' back in the day and I really wanted to make an environment similar to their art style. I started this project in May 2023, and throughout the process I experienced a lot of motivation loss, so I'm really proud that I finished it in the end.

Pine Forest
 

For this project, I really wanted to up my skills in SpeedTree and try out some nanite and do something nature related inside of UE5 with the use of Lumen.
I made all the trees, the bush, moss and ferns. 
Everything else is from awesome Megascans library.

Gas Station Diner

During this project I got a pretty good hang of Substance Designer, which was very confusing and hard to me back then. 
It's also my first environment in Unreal Engine 5

I learned a lot doing this project. Everything you see is made by me, except decals, asphalt, cactus, and grass in the background which are from Megascans library.

VHS Cassette

I made this project to practice texturing and presentation. I'm pretty happy with the result.
The floor is from megascans library.

SpecWOG Warrior

For this project, I wanted to practice my texturing skills so I made this knife.

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